The effectiveness of Tactical Reload can be alleviated by a trick called reload cancelling How to reload cancel: Applicable to all mag-fed guns, including AR-15, Bullpup, HM-TECH 401 and FN FAL (These are only the guns I prefer in a 6 people, HoE long game) Level 5: High Capacity Mag allows more ammo reserve to kill zeds and hence extend Zed Time (ZT) Never consider laning with chaotic/AOE perk such as Firebug, demo and berzerker) ![]() ![]() ![]() I mean this takes time but probably takes less if you are free to check-out my list provided on part 4Ħ) Laning: Laning with a precision-based perk who is a BIG-Zed Hunter (Gunslinger or sharpshooter), laning with support or SWAT should be avoided. (Extremely important and defines the necessity of Commando on high-difficulty gameplay (Suicidal, Hell on Earth and even Controlled Difficulty)ĥ) Memorise the number of shots/bullets (of your commonly used arsenal) required to eliminate the Zed in order to guarantee an ZT extension No Big Zed Hunter present like Gunslinger or sharpshooter, take down Big Zeds like scrakes (SC), fleshpounds (FP) and Quarter Pounds (QP) using the HM-TECH 401 or FN FALĤ) EXTEND ZED TIME (ZT) IN A PROPER MANNER!!!!!!ĮXTEND ZED TIME (ZT) IN A PROPER MANNER!!!!!! ![]() 1) A trash killer responsible for the crowd controlĢ) Eliminate MEDIUM Zeds if possible although some might need 5-7 shots to be eliminated OR decapitatedģ) If ESSENTIAL (e.g.
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